package ge.scenes;

public enum SceneMode
{
	/**
	 * The Scene won't loop, anyway
	 */
	NoLoop,
	/**
	 * Plays normal the scene and
	 * when it finish,it starts from the beginning
	 */
	PlayLooped,

	/**
	 * Plays reversed the scene and
	 * when it finish,it starts from the end
	 */
	ReverseLoop,
	/**
	 * 	Don't modify the direction of the scene,
	 * 	when it finish it'll start reversed from the end,
	 */
	PlayAndReverse,
	/**
	 * 	Don't modify the direction of the scene,
	 * 	when it finish it'll start reversed from the end and
	 * 	if reached the beginning start like simple play.
	 */
	PlayAndReverseLooped

}
